DOM::CharacterData Member List

This is the complete list of members for DOM::CharacterData, including all inherited members.

appendChild(const Node *newNode)DOM::Node [inline]
appendData(const DOMString &arg)DOM::CharacterData [inline]
attributes() constDOM::Node [inline, virtual]
CharacterData(const NodeType::Type &type, const DOMString &_data, DOMTree::Node *ref=0)DOM::CharacterData [inline]
CharacterData(const NodeType::Type &type, const Strings::FastString &string, DOMTree::Node *ref=0)DOM::CharacterData [inline]
childNodes() constDOM::Node [inline]
Clone(bool deepCopy) const DOM::Node [inline, protected, virtual]
cloneNode(bool deepCloning) const DOM::Node [inline]
data() constDOM::CharacterData [inline]
data(const DOMString newData)DOM::CharacterData [inline]
deleteData(uint32 offset, uint32 count)DOM::CharacterData [inline]
firstChild() constDOM::Node [inline]
firstChildOfType(const NodeType::Type type) const DOM::Node [inline]
getChildrenCount() constDOM::Node [inline]
getNodeType() constDOM::Node [inline]
getTreeNode()DOM::Node [inline, protected]
getTreeNode() constDOM::Node [inline, protected]
hasAttributes() constDOM::Node [inline]
hasChildNodes() constDOM::Node [inline]
insertBefore(const Node *newNode, const Node *refNode)DOM::Node [inline]
insertData(uint32 offset, const DOMString &arg)DOM::CharacterData [inline]
isShared() constDOM::CharacterData [inline, protected]
isSupported(const DOMString &feature, const DOMString &version)DOM::Node [inline, static]
lastChild() constDOM::Node [inline]
length() constDOM::CharacterData [inline]
limitTo(uint32 count)DOM::CharacterData [inline, protected]
localName() constDOM::Node [inline, virtual]
namespaceURI() constDOM::Node [inline, virtual]
nextSibling() constDOM::Node [inline]
Node(const NodeType::Type &type, DOMTree::Node *ref=0)DOM::Node [inline, protected]
nodeName() constDOM::Node [inline, virtual]
nodeTypeDOM::Node
nodeValue() constDOM::CharacterData [inline, virtual]
nodeValue(const DOMString &newValue)DOM::CharacterData [inline, virtual]
normalize()DOM::Node [inline]
ownerDocument() constDOM::Node [inline]
parentNode() constDOM::Node [inline]
prefix() constDOM::Node [inline, virtual]
prefix(const DOMString &) const DOM::Node [inline]
previousSibling() constDOM::Node [inline]
removeChild(const Node *oldNode)DOM::Node [inline]
replaceChild(const Node *newNode, const Node *oldNode)DOM::Node [inline]
replaceData(uint32 offset, uint32 count, const DOMString &arg)DOM::CharacterData [inline]
returnToAllocator(const volatile HTML::Elements::Allocators::BaseAllocator *allocator)DOM::Node [virtual]
setTreeNode(DOMTree::Node *newTreeNode) const DOM::Node [inline]
substringData(uint32 offset, uint32 count)DOM::CharacterData [inline]
Suicide()DOM::Node [inline]
~Node()DOM::Node [inline, virtual]


(C) An X-Ryl669 project 2007

This document describes Unlimited Zooming Interface source code. UZI stands for Unlimited Zooming Interface, and source code license is