Tree::PrivateNode< T > Member List

This is the complete list of members for Tree::PrivateNode< T >, including all inherited members.

appendChild(PrivateNode *node)Tree::PrivateNode< T > [inline]
applyOnChildrenData(const Obj &instance, const Process &method, bool applyInChildren)Tree::PrivateNode< T > [inline]
applyOnChildrenDataLevel(const Obj &instance, const Process &method, const uint32 startLevel=0)Tree::PrivateNode< T > [inline]
applyOnChildrenNode(const Obj &instance, const Process &method, bool applyInChildren)Tree::PrivateNode< T > [inline]
childAtIndex(uint32 index) constTree::PrivateNode< T > [inline]
ChildIterator typedefTree::PrivateNode< T >
deleteChildAtIndex(uint32 index)Tree::PrivateNode< T > [inline]
deleteChildren()Tree::PrivateNode< T > [inline]
findChild(const Obj &instance, const Process &method, bool searchInChildren) const Tree::PrivateNode< T > [inline]
findChildIndex(const T lookFor) const Tree::PrivateNode< T > [inline]
firstChild() constTree::PrivateNode< T > [inline]
forgetChildAtIndex(uint32 index)Tree::PrivateNode< T > [inline]
getAllIterator() constTree::PrivateNode< T > [inline]
getChildIterator(const uint32 startLevel=0) const Tree::PrivateNode< T > [inline]
getChildrenCount() constTree::PrivateNode< T > [inline]
getData()Tree::PrivateNode< T > [inline]
getData() constTree::PrivateNode< T > [inline]
insertChildBefore(PrivateNode *node, uint32 index=0)Tree::PrivateNode< T > [inline]
Iterator typedefTree::PrivateNode< T >
lastChild() constTree::PrivateNode< T > [inline]
nextNode() constTree::PrivateNode< T > [inline]
NTree< T > classTree::PrivateNode< T > [friend]
parentNode() constTree::PrivateNode< T > [inline]
PrivateChildIterator< T > classTree::PrivateNode< T > [friend]
PrivateIterator< T > classTree::PrivateNode< T > [friend]
PrivateNode(const T &_data, PrivateNode *root=0, const DeleterObject< T > &xDO=getDefaultDeleterInstance())Tree::PrivateNode< T > [inline]
Suicide()Tree::PrivateNode< T > [inline]
~PrivateNode()Tree::PrivateNode< T > [inline]


(C) An X-Ryl669 project 2007

This document describes Unlimited Zooming Interface source code. UZI stands for Unlimited Zooming Interface, and source code license is