Classes | |
| struct | AllNodes |
| Valid for all nodes. More... | |
| struct | ArrayDeletion |
| Array deletion with []. More... | |
| struct | invSelectBalance |
| struct | invSelectBalance< false > |
| class | Iterator |
| This iterator is a facility to avoid recursive algorithm. More... | |
| struct | Node |
| struct | NoDeletion |
| Default deletion for node's objects. More... | |
| struct | PointerDeletion |
| Pointer deletion with delete(). More... | |
| struct | selectBalance |
| Useful template functions for selecting the correct balance at compile time. More... | |
| struct | selectBalance< false > |
| class | Tree |
| The Tree class with a compare policy. More... | |
Typedefs | |
| typedef Bool2Type< true > | LeftSide |
| It is easier to set up a convention. | |
| typedef Bool2Type< false > | RightSide |
| typedef Bool2Type<true> Tree::AVL::LeftSide |
It is easier to set up a convention.
| typedef Bool2Type<false> Tree::AVL::RightSide |
